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The Smart Techie was renamed Siliconindia India Edition starting Feb 2012 to continue the nearly two decade track record of excellence of our US edition.

ARM Architecture for the Digital World

Poonam Bhattacharya
Wednesday, December 31, 2008
Poonam Bhattacharya
As you talk to Anil Gupta, Managing Director of ARM India, you get a sense of the exuberance that pervades among all the employees of ARM. Indeed the exuberance is realistic and a rational one for sure. Earlier this year, ARM passed a significant milestone with 10 billion products containing ARM chips shipped - more than one per every person on the planet. More than one billion of those products were shipped in the third quarter of this year alone.


“We are the architecture for the digital world,” says Gupta. Almost all of us rely on the power of an ARM product to carry us through the day. The numerous calls and messages from the bosses, partners, and clients, the quick check on latest stock market figures online, shooting off of messages to loved ones, and coming home to an entertaining Nintendo gaming console, all such activities are powered by ARM.

Make no mistakes. This is not about ‘arm’, the upper limb that is part of the human anatomy, but about one that is part of the technological architecture of 98 percent of the mobile phones across the world. And according to a paper by Linley Group, an industrial analysis and research firm, ARM is at the core of Apple’s iPod music player and even the high-tech Japanese toilet seats, toy robots, and wrinkle-eliminating beauty equipment. Incidentally, ARM does not produce any chips on its own, but licenses its technology to over 200 companies, including Texas Instruments, Samsung, and Qualcomm. Processors based on ARM’s blueprints are now used in everything from Nokia cell phones to Bosch antilock brakes to Nintendo Game Boys. ARM-based chips command one quarter of the global market for the high-end brains used in electronic products.

The company’s comprehensive product offerings include 16/32-bit RISC microprocessors, data engines, graphics processors, digital libraries, embedded memories, peripherals, software, and development tools as well as analog functions and high-speed connectivity products.
Beyond Mobile Phones


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