The next mobile turn in CSR's Experience Room @ MWC

By siliconindia   |   Wednesday, 16 February 2011, 01:42 IST
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New Delhi: CSR opens the doors to its Mobile World Congress (MWC) 'Experience Room'. The Experience Room presents interactive demos of consumer experiences because of the CSR technology. The show is opened from 14th-17th Feb, 2011. It showcases a complete picture of the company's leading edge technology. This includes Bluetooth low energy, GPS and deep-indoor positioning and advanced audio solutions. New mobile handsets, tablets and other electronic products with latest functionality from CSR is also showcased. "The Experience Room at Mobile World Congress this week is a glimpse into our vision of the future of the Location-aware Wireless Connected World" said Kanwar Chadha, Chief Marketing Officer at CSR. Some of major highlights of the show include: -A mobile handset and watch demo in collaboration with NEC Casio. It shows how consumers can now remotely operate their phone from their pocket. Bluetooth low energy technology will be implemented in the handset. A watch will be used by CSR to provide caller ID, receive SMS, synch date and time. It will also activate a proximity alarm if the phone is accidentally left behind somewhere. -A preview of CSR's exciting new 'urban canyon' and indoor location technology. These will enable accurate automotive navigation throughout the city and pedestrian navigation in deep indoor environments, such as in office buildings and airports. -A range of audio demonstrations showcasing the vastly superior quality of CSR's renowned CD-quality and low-latency aptX CODECs for wireless devices. This is capable of significantly enhancing the consumer experience with wireless audio. -LocalSocial platform which will add rich proximity features to any device with Bluetooth on board; thereby making it easy to link a device's Bluetooth address with information stored online "in the cloud." It can be used to enable a range of applications, including "casual social browsing" and peer-to-peer gaming, while retailers can achieve the ultimate in proximity marketing.