Cyber cafes no longer gaming destinations
By siliconindia
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Tuesday, 19 January 2010, 15:21 IST |
3 Comments
150 per month on gaming.
The report also noted that before 2007, the industry was not innovating much that made it difficult to monetize games. Things changed after both domestic and international publishers started generating several games across various categories, which increased the number of online gamers in India. Even though the base grew only by 16.5 percent, the number of gamers among active internet users rose from 25.3 percent to 41.2 percent in 2008. The report revealed that 41.2 percent of all active internet users in India played games online in 2008 as compared to 25 percent in 2007 showing a growth of 89 percent.The report also pointed out that the highly priced gaming consoles like Play Station and Xbox have still not attracted a lot of Indian gamers.