Brain control headset for gamers

By siliconindia   |   Friday, 11 July 2008, 02:07 IST
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San Francisco: Emotiv, a San Franciso based startup that developed a neuro headset that will interpret the interaction of neurons in the brain will go on sale later this year. Emotiv founded in 2003 by the four scientists, the company unveiled the new device, in its final consumer form factor. The Emotiv EPOC is the first high-fidelity brain computer interface (BCI) device for the video gaming market and will be available to consumers through Emotiv's Web site and through selected retailers in late 2008 for a recommended retail price of $299. Gamers will be able to get their hands on the gadget in time for the winter holiday season, the company says. The neuro headset is a lightweight, sleek and easy-to-use wireless device, featuring sensors that detect conscious thoughts, expressions and non-conscious emotions based on electrical signals around the brain. Emotiv's technology processes these signals, enabling players to control their in-game character's expressions or actions and influence gameplay using their thoughts, expressions and emotions. The headset features 16 sensors that press against a user's scalp to measure electrical activity in a brain using electroencephalography and detects 30 expressions. A built-in gyro tracks head movement. The sensors also register users' moods and facial expressions, merging the data in computer software that 'learns' to match readings with what people are thinking, according to Le. A video game will be included with the headset when the package goes on sale. Moreover, Emotiv has a software development kit available to video game makers as well as programmers of "anything that involves a human and a computer" including those involved in virtual worlds.