siliconindia | | March 20188in my opinionRECENT TECH ADVANCEMENTS & USE CASES OF 3D ANIMATIONBy Shiju George, Founder & Partner, Kyeesha Techno SolutionsKyeesha Techno Solutions is a Bangalore-based Mechanical & Industrial Engineering solutions company providing end-to-end services in Product Development, Reverse engineering,3D Printing, Sales& Marketing for CAD, CAM, & CAE softwares, and 3D printers. H ow best to describe the industry of animation, in the last twenty years? Turbulent and ever-changing. Animation, from the inside, is all about life and art ­ this is what we tell ourselves as artists. But from the outside, animation is led by technology. Advanced technology itself has evolved faster in the last ten years than it had for a hundred years beforehand. Just as iPhones, nano-technology, computers and internet have launched our everyday lives into the very techy, very digital future, it has also taken with it the art of animation.One quite spectacular tool, (which, as a self-proclaimed traditional artist, I very much approve of) is the 3D printer. The 3D printer is, in my opinion, among the very peaks of our current technological feats. A 3D printer allows us to recreate 3-dimensional computer models ­ of any form ­ into scaled, plastic models, all with a slightly complicated, currently expensive, but none-the-less miraculous push of a button.3D printer can be questionable in the wrong hands. It has become one of the fastest ways to produce weapons from scratch ­ but on the very same hand, is at the forefront of medical technology, creating bodily organs the same way. What I love best about the 3D printer, however ­ aside the fact that it can create anything ­ is that it is revolutionizing the way studios can produce stop-motion animation.Animation is all about generating a chain of drawings or pictures taken by way of a simulation procedure for creating movement. It is a type of optical illusion through which we are able to see still images or drawings moving. The procedure involves the manifestation of motion as a result of displaying still pictures or photographs one after the other at the rate of 24 pictures per second. A video program or motion picture is considered one of the most common methods of presenting animation. However, there are various other forms that can be used for presenting animation. Animations greatest strength is its flexibility. If you wanted to film on a mountaintop, you'd have to hire film crews, helicopter units and a large team to bring all that film gear up the mountain. With animation, you Shiju George
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