Pokemon's New Feature Boost Up Monster Catching Experience


BENGALURU: Niantics, a location-based augmented reality game has come out of the silent mode after a long time. The company’s latest game, Pokemon Go has turned out to be an all time blockbuster with the number of downloads skyrocketing in a very short interval. Till date the game has been installed on millions of smartphones worldwide, and has raked up huge popularity among people of all walks of life. Now, there is a good news for all Pokemon Go fans as the company has planned to roll out new features that helps catching Rare Monsters!

With the aim of increasing the chances of catching rare pokemon and offering a better experience, Pokemon go introduces bonus points on the whole. All the pokemon caught with the bonus point will be calculated at the end.

If a player catches monsters of certain type and earns a reward, then he will further be assisted to easily find similar monsters in the game. For instance, as the gamer reaches higher level for kindler medal, odds of catching Fire-type Pokémon increases.

Trainers can reach the higher level by collecting Pokemon of similar type. Player’s bonus is calculated considering the average of bonuses for each type of monsters caught. To be precise, assume Pidgey is a monster caught, which is both Normal and Flying type. In this situation bonus would be the average of Normal-type and Flying-type bonuses. The main purpose of this is to simplify the game for lower-level players so as to help friendly gyms.

In addition to this, trainers who capture 10 Poison types will gain +1 Poison Catch Type Bonus. Currently there are no updates on when the new feature will be implemented.

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