'Build Trendsetter Games with Passion and Innovation'


Bangalore:Flick Tennis- College Wars by Pune based Rolocule Games is now making waves in the mobile gaming arena on a global scale. Little did its founder Rohit Gupta know that the game which he built-- a cross of simple to play but realistic, would go to win the prestigious People's Choice award at the 2012 International Mobile Gaming Awards (IMGA).

IMGA invites worldwide nominations for best mobile games developed and this time there were around 600 entries under various categories like Best Casual Game, Best Real World Game, Best Sports Game, Best Mobile Social Game, Excellence in Gameplay and Most Innovative Game. Flick Tennis, which met with stiff competitors from various other sections gained its entry under the Best Sports game category, and walked away, winner for its ground breaking design and simplicity.

“I always intended to create trend setter games” revealed Rohit Gupta, CEO of Rolocule Games. He established the company in 2009 after returning to India from Columbia University. Rohit’s stint with Electronic Arts (EA) where he worked on SIMS 3 gave him an insight of what goes into building a game and helped him lay the ground work to build his first game ‘Squash’ (also termed the World’s first squash game built for mobile devices.)

“After Squash was released on App store, it gave a good learning experience to understand the market needs, how business was to be run, more importantly the user expectations”. An initial funding of rupees one lakh and basic infrastructure of iMac and iPhone on which the Squash was built now needed team and resources for expansion as Rolocule wanted to build more games for Smart Phones and tablets. The backing came from a gaming institute which agreed to help with infrastructure and sources in exchange to Rohit teaching their students game design.

“Squashs' release on App store, gave a good learning experience to understand the market needs, how business was to be run, more importantly the user expectations”. An initial funding of rupees one lakh and basic infrastructure of iMac and iPhone on which the Squash was built now needed a team and resources for expansion as Rolocule wanted to build more games for Smart Phones and Tablets. The backing came from a gaming institute which agreed to help with infrastructure and sources in exchange to Rohit teaching their students game design.

 “As for UI, rules are kept simple. Any game would be the best mix of graphics, animation, and technology, thus world’s first badminton game was built” Rohit says that it was tough to hit a shuttle on an iPhone and the user had to know some advanced controls to play the game.